Simon Says can be played with any number of players, but it's usually best to have at least three or four people playing. The game needs plenty of space for the players to be able to move around, but it's perfect game for the classroom setting or at home. If a follower makes a mistake and does something that Simon did not say, they are out of the game. ![]() If Simon does not say "Simon Says" before the command, then the followers should not do what is being asked of them. The objective of the game is for the followers to do what Simon says, but only if Simon prefaces his command with "Simon Says." One player is designated as "Simon" and the other players are "followers." Simon Says is a game that is played with a group of people. Number Instructions: Include number instructions like "Simon Says jump three times." This helps children learn counting skills and enhances their numerical reasoning abilities. This helps to improve physical strength and movement skills.Ĭolor Instructions: Incorporate color instructions like "Simon Says touch something red." This makes the game more challenging and helps children learn color recognition. Physical Challenges: Add physical challenges like balancing on one leg or doing jumping jacks to make the game more exciting. This is a great way to improve memory retention skills. Memory Retention: Simon Says requires that players must remember which commands were included in the game. This helps to forge problem solving skills which will prove useful in later life. This can help children improve their concentration and focus.Ĭognitive Development: Simon Says can help with cognitive development as kids navigate through the different commands issued and think about what each command is asking them to do. Simon Says is a great way for them to practice and reinforce this skill in a fun and engaging way.įocus and Attention: Simon Says requires players to stay focused on what Simon is saying and to pay close attention to details. This helps to improve their listening skills and they learn to follow instructions more precisely.įollowing Directions: Following directions is one of the most important skills that children learn in school. Listening Skills: In order to play Simon Says successfully, children must listen carefully to each command that Simon gives. Benefits and Skills Kids Can Learn While Playing Simon Saysīenefits and Skills Kids Can Learn While Playing Simon Says.Let us know if you have any questions or concerns. With this, we will not allow any return of our products or refund of your payment upon purchase. Lastly, we have a no return and refund policy. Unauthorized usage or reproduction of our products is a clear violation of the copyright laws. In addition, the buyer is strictly not allowed to share, copy, or lend the file to others. The buyer is strictly not allowed to sell, rent, send, and distribute the file to others. ![]() TIP: Print and laminate the worksheets for multiple uses!Īfter purchase, the buyer acquires the license of the product for personal and non-commercial use only. ![]() Kindly read this article for more information: ĭue to monitor differences and your printer settings, the actual colors of your printed product may vary slightly. Bring the joy of the Simon Says game to your children and watch them giggle and engage in this timeless activity.Īfter purchasing the item, you will receive an email from Etsy containing the link to download the files. Watch as children develop crucial social skills, improve their attention span, and enhance their ability to follow directions. ![]() Perfect for parties, classrooms, or family game nights, our Simon Says Game for Kids provides endless hours of laughter and entertainment. The game features a variety of fun and interactive prompts, challenging children to think quickly and stay focused. With colorful and engaging cards, children can play the beloved Simon Says game, following instructions and mimicking actions. Introducing our exciting "Simon Says Game for Kids" - a classic and entertaining activity that promotes listening skills, memory, and coordination.
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